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In this post, we’re going to cover the top 4 iPhone apps for designers. The following list represents the apps that are most useful for getting actual work done:
1. Fontshuffle
It contains hundreds of font families sorted by…
Multitasking Basics
In simplest of applications ,the program code would make a function call to request a service,from either other Os servers/frameworks ,I/O Devices,timers,DMA etc.This service can be performed either synchronously or asynchronously.In a synchronous method the service returns to…
Apple recently announced the much awaited iPad 2 at an event in San Francisco. Let’s discuss in brief what we have in plate with the new iPad 2.
1. HARDWARE & DESIGN:
· The new ipad2 runs on a recently…
With every iOS release Apple adds quite a few new features into it’s existing devices. So what iOS 4.3 is bringing down to the table?
Personal Hotspot: This feature will turn your iPhone into a WiFi router which can be…
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by Prasanna Kumar S
Sourcebits Senior iOS Developer
As iOS developers, we have some hard choices to make when we consider which devices to focus on as we develop our apps. Though many of you will shrug this off and…
While the entire world was giddily anticipating the start of World Cup soccer this year, it was nose to the grindstone here at Sourcebits developing new soccer madness updates of Funbooth for Mac and iPhone. Work notwithstanding, our…
The days following a WWDC never fail to turn the world of Apple enthusiasts upside down. Whether professional iPhone developers like us, or regular end users who just love Apple products, this year’s conference has been especially dramatic on the…

(Prasanna Kumar S)
pre-iPad
When Apple announced the iPad in January this year, we were as excited as the rest of the development community: new Apple products mean new opportunities to build our brand and make cool stuff…
Big Ass iPod Touch
Google lists over 200,000 hits for “big ipod touch” {48,000 for ‘big ass ipod touch’}. And anyone running an iPhone-optimized app on iPad will get exactly that, and it’ll pretty much suck running letterboxed at 1/3…
Tons of new frameworks for iPhone developers to use that will should really simplify networking, credit card processing, shipping & tracking, banking, etc. for iPhone applications. Only one glitch its all commercial! You can find more info about them at…
Matt Gallagher writes an excellent article about unit level testing for iPhone applications and explain in detail the logic and application tests in a real world development environment using a test application as example. He is generous enough to…
iVersion is an iPhone SVN client which allows developers to edit and manage their code away form their desktop. More information can be found at http://www.benreeves.co.uk. IDB readers can get it for free by using the following promo codes:
WWX3A3WWY7LX, ELTKP7HNXE7L, 7PP4NK969RJ7, A43LWXK6Y4R4, LT4TL6ATTFRM,…
A brilliant blogger / coder by name Matt is making an iphone app every day, posting detailed information about it and also sharing the code with the masses. Enormous resource for all iPhone developers.
We all know OpenGL ES only accepts textures that are power 2. What if we have non standard textures ? Craig Giles has posted a solution for the same with the code snippet.
[source Journey into XNA]
This is a gold mine for all those who are looking for examples and tutorials for iphone application development. The examples include making your first app, editable detail view, animating a view, table views etc. Get a kick-start in…
Brian LeRoux discusses the best practices that can help an iPhone developer make a commercially successful iPhone application / game. The points that he discusses includes: focus, user interface design, approach, development tools, testing and appstore submission. Read the…
Scott means has posted couple of resources for developing your own iPhone framework. iPhone development frameworks can be used in various iPhone application / game development projects. Few popular examples are Unity 3D, JSON Framework etc.
A 30 minute video tutorial demonstrating the entire coding process of developing a shopping cart app for iphone / ipod touch is published here. The author is also kind enough to share the entire source code for the application.
[source OnlineTutorialVids]
An excellent article by Mike on various XML frameworks available for iPhone SDK, particularly, TouchXML, KissXML. The article discusses the advantages and disadvantages of using each one of them. As Sourcebits we extensively use TinyXML framework in our projects…
For doing programming in 3D on iPhone, either we use the OpenGLES or use existing 3D frameworks like Unity3D, Oblong engine etc. Here are 8 great resources that will help you get started in 3D and game development on…
A very detailed iPhone Development tutorial in which author uses the example of a digital clock to describe how the app can handle the rotation using iPhone accelerometer api calls. Source code included.
[source theappleblog]
jQTouch is a jQuery plugin that allows development of iphone web applications with native animations and default application styles. Alpha release is available here.
Yes, creating native iPhone applications using common web technologies is possible now, using PhoneGap. PhoneGap is a cross platform mobile framework that lets any web developer make native iPhone, Android and Blackberry applications.
If you have been troubled with mundane tasks like Get Today’s date while developing your iPhone applications then this tutorial is for you.
[source howtomakeiphoneapps]
An excellent tutorial along with code snippets for writing an OpenAL sound loader, OpenAL wrapper class and actual code to play some audio files in iPhone.
[source Gehacktes]
A very thorough article including the source code, for loading multiple images from sites like flickr in your iphone app in an asynchronous manner, so that delay is less and user experience is quick and neat. Read it here.