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	<title>iPhoneDevelopmentBits &#187; rohit</title>
	<atom:link href="http://iphonedevelopmentbits.com/author/rohit/feed" rel="self" type="application/rss+xml" />
	<link>http://iphonedevelopmentbits.com</link>
	<description>iPhone Development &#124; iPhone Programming &#124; iPhone Application Development &#124; iPhone Game Development &#124; iPhone App Development &#124; iPhone Software Development</description>
	<lastBuildDate>Wed, 30 Jun 2010 23:55:15 +0000</lastBuildDate>
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		<title>Native Frameworks for adding Network Connectivity to your iPhone Applications</title>
		<link>http://iphonedevelopmentbits.com/native-frameworks-for-adding-network-connectivity-to-your-iphone-applications</link>
		<comments>http://iphonedevelopmentbits.com/native-frameworks-for-adding-network-connectivity-to-your-iphone-applications#comments</comments>
		<pubDate>Mon, 25 Jan 2010 10:11:37 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=492</guid>
		<description><![CDATA[<p>Tons of new frameworks for iPhone developers to use that will should really simplify  networking, credit card processing, shipping &#38; tracking, banking, etc. for iPhone applications. Only one glitch its all commercial! You can find more info about them at&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Tons of new frameworks for iPhone developers to use that will should really simplify  networking, credit card processing, shipping &amp; tracking, banking, etc. for iPhone applications. Only one glitch its all commercial! You can find more info about them at <a href="http://www.nsoftware.com/">Nsoftware</a>.</p>
<p>•	IP*Works! &#8211; A comprehensive suite of Internet components for professional developers (FTP, IMAP, POP, LDAP, SNMP, SOAP, etc.).<br />
•	IP*Works! SSL &#8211; Secure implementations of every major SSL-enabled Internet protocol<br />
•	IP*Works! S/MIME &#8211; Components for S/MIME e-mail and file signing and encryption.<br />
•	IP*Works! S/Shell &#8211; Add Instant Secure Shell (SSH) Security to your applications.<br />
•	IP*Works! Secure SNMP &#8211; Components for building Secure SNMP Agents and Managers<br />
•	IP*Works! Zip &#8211; An easy, fast, and effective suite of compression components.<br />
•	QuickBooks Integrator &#8211; Components for QuickBooks and Merchant Services integration.<br />
•	E-Payment Integrator &#8211; Credit card and ACH processing through Internet Gateways.<br />
•	E-Banking Integrator &#8211; Components for Open Financial eXchange (OFX) client integration.<br />
•	Shipping Integrator &#8211; Shipping and Tracking components via FedEx, USPS, &amp; UPS.<br />
•	Amazon Integrator &#8211; Components for Amazon Web Services including S3, SQS, and ECS</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/native-frameworks-for-adding-network-connectivity-to-your-iphone-applications/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Unit Level Developer Testing for iPhone Applications</title>
		<link>http://iphonedevelopmentbits.com/unit-level-developer-testing-for-iphone-applications</link>
		<comments>http://iphonedevelopmentbits.com/unit-level-developer-testing-for-iphone-applications#comments</comments>
		<pubDate>Mon, 28 Dec 2009 08:55:02 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=489</guid>
		<description><![CDATA[<p><a href="http://cocoawithlove.com/">Matt Gallagher</a> writes an <a href="http://cocoawithlove.com/2009/12/sample-iphone-application-with-complete.html">excellent article </a>about unit level testing for iPhone applications and explain in detail the logic and application tests in a real world development environment using a test application as example. He is generous enough to&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://cocoawithlove.com/">Matt Gallagher</a> writes an <a href="http://cocoawithlove.com/2009/12/sample-iphone-application-with-complete.html">excellent article </a>about unit level testing for iPhone applications and explain in detail the logic and application tests in a real world development environment using a test application as example. He is generous enough to post the code of the application as well.</p>
<p>[source <a href="http://cocoawithlove.com/">CocoawithLove</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/unit-level-developer-testing-for-iphone-applications/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Version Control Application for your iPhone</title>
		<link>http://iphonedevelopmentbits.com/version-control-application-for-your-iphone</link>
		<comments>http://iphonedevelopmentbits.com/version-control-application-for-your-iphone#comments</comments>
		<pubDate>Fri, 27 Nov 2009 18:53:17 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=481</guid>
		<description><![CDATA[<p><a href="http://itunes.apple.com/us/app/iversion/id320298553?mt=8rtnerId%253D30">iVersion</a> is an iPhone SVN client which allows developers to edit and manage their code away form their desktop. More information can be found at <a href="http://www.benreeves.co.uk/">http://www.benreeves.co.uk</a>. IDB readers can get it for free by using the following promo codes:</p>
<p>WWX3A3WWY7LX, ELTKP7HNXE7L, 7PP4NK969RJ7, A43LWXK6Y4R4, LT4TL6ATTFRM,&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/us/app/iversion/id320298553?mt=8rtnerId%253D30">iVersion</a> is an iPhone SVN client which allows developers to edit and manage their code away form their desktop. More information can be found at <a href="http://www.benreeves.co.uk/">http://www.benreeves.co.uk</a>. IDB readers can get it for free by using the following promo codes:</p>
<p>WWX3A3WWY7LX, ELTKP7HNXE7L, 7PP4NK969RJ7, A43LWXK6Y4R4, LT4TL6ATTFRM,</p>
<p>F9WLLK4R67PP, EKTN36FYWWLX, 4MPYA3FWPAEA, 6WFTFAM694YY, EKJ79J69YHLY,</p>
<p>T6NNNHHTJLEE, L9WXP9YY36YA, R6LH4M34XH7P, K7K9EAMAEX94, Y4PEMKEXLTWX,</p>
<p>HTHEWNJHPW49, HY34TN7P9LL3, 4FT339Y6PREX, PE9NPP9PE64X, 7MTLPXTPJA66,</p>
<p>ALWM3LLHEPFN, ETF4L94RAFE4, 4K93KNXAH6LN, PW3AW6HHL3MN, WJ9HJL76JHHJ,</p>
<p>W9XLA6RETFL3, WY7WM7H94AEA, 3NJLA3FKHRPN</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/version-control-application-for-your-iphone/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone Application a day &#8211; Everyday &#8211; with Code</title>
		<link>http://iphonedevelopmentbits.com/iphone-application-a-day-everyday-with-code</link>
		<comments>http://iphonedevelopmentbits.com/iphone-application-a-day-everyday-with-code#comments</comments>
		<pubDate>Tue, 01 Sep 2009 11:41:39 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=476</guid>
		<description><![CDATA[<p>A brilliant blogger / coder by name Matt is making an <a href="http://appeveryday.wordpress.com/">iphone app every day</a>, posting detailed information about it and also sharing the code with the masses. Enormous resource for all iPhone developers.</p>
]]></description>
			<content:encoded><![CDATA[<p>A brilliant blogger / coder by name Matt is making an <a href="http://appeveryday.wordpress.com/">iphone app every day</a>, posting detailed information about it and also sharing the code with the masses. Enormous resource for all iPhone developers.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/iphone-application-a-day-everyday-with-code/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OpenGL ES Tips and Tricks for Game Programming</title>
		<link>http://iphonedevelopmentbits.com/opengl-es-tips-and-tricks-for-game-programming</link>
		<comments>http://iphonedevelopmentbits.com/opengl-es-tips-and-tricks-for-game-programming#comments</comments>
		<pubDate>Mon, 20 Jul 2009 07:32:52 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Game Programming]]></category>
		<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=473</guid>
		<description><![CDATA[<p>We all know OpenGL ES only accepts textures that are power 2. What if we have non standard textures ? <a href="http://craiggiles.wordpress.com/aboutme/">Craig Giles</a> has posted a <a href="http://craiggiles.wordpress.com/2009/07/19/opengl-es-texture2d-power-of-two/">solution</a> for the same with the code snippet.</p>
<p>[source <a href="http://craiggiles.wordpress.com/">Journey into XNA</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>We all know OpenGL ES only accepts textures that are power 2. What if we have non standard textures ? <a href="http://craiggiles.wordpress.com/aboutme/">Craig Giles</a> has posted a <a href="http://craiggiles.wordpress.com/2009/07/19/opengl-es-texture2d-power-of-two/">solution</a> for the same with the code snippet.</p>
<p>[source <a href="http://craiggiles.wordpress.com/">Journey into XNA</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/opengl-es-tips-and-tricks-for-game-programming/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>iPhone 3.0 Programming Examples and Tutorials</title>
		<link>http://iphonedevelopmentbits.com/iphone-30-programming-examples-and-tutorials</link>
		<comments>http://iphonedevelopmentbits.com/iphone-30-programming-examples-and-tutorials#comments</comments>
		<pubDate>Fri, 10 Jul 2009 05:46:18 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[iPhone UI]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=470</guid>
		<description><![CDATA[<p>This is a <a href="http://www.aboutobjects.com/tutorials.html">gold mine</a> for all those who are looking for examples and tutorials for iphone application development. The examples include making your first app, editable detail view, animating a view, table views etc. Get a kick-start in&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>This is a <a href="http://www.aboutobjects.com/tutorials.html">gold mine</a> for all those who are looking for examples and tutorials for iphone application development. The examples include making your first app, editable detail view, animating a view, table views etc. Get a kick-start in iphone development, check <a href="http://www.aboutobjects.com/tutorials.html">the site now</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/iphone-30-programming-examples-and-tutorials/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Best Practices for developing an iPhone / iPod Touch Application</title>
		<link>http://iphonedevelopmentbits.com/best-practices-for-developing-an-iphone-ipod-touch-application</link>
		<comments>http://iphonedevelopmentbits.com/best-practices-for-developing-an-iphone-ipod-touch-application#comments</comments>
		<pubDate>Thu, 11 Jun 2009 07:40:12 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone UI]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=465</guid>
		<description><![CDATA[<p>Brian LeRoux discusses <a href="http://mashable.com/2009/06/10/build-iphone-app/">the best practices</a> that can help an iPhone developer  make a commercially successful iPhone application / game. The points that he discusses includes: focus, user interface design, approach, development tools, testing and appstore submission. Read the&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Brian LeRoux discusses <a href="http://mashable.com/2009/06/10/build-iphone-app/">the best practices</a> that can help an iPhone developer  make a commercially successful iPhone application / game. The points that he discusses includes: focus, user interface design, approach, development tools, testing and appstore submission. Read the complete article <a href="http://mashable.com/2009/06/10/build-iphone-app/">here</a>.</p>
<p>[source <a href="http://mashable.com/">Mashable</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/best-practices-for-developing-an-iphone-ipod-touch-application/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Creating your own iPhone Framework!</title>
		<link>http://iphonedevelopmentbits.com/creating-your-own-iphone-framework</link>
		<comments>http://iphonedevelopmentbits.com/creating-your-own-iphone-framework#comments</comments>
		<pubDate>Tue, 09 Jun 2009 06:48:27 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=463</guid>
		<description><![CDATA[<p><a href="http://smeans.com/">Scott means</a> has posted couple of resources for developing your own iPhone framework. iPhone development frameworks can be used in various iPhone application / game development projects. Few popular examples are <a href="http://unity3d.com/">Unity 3D</a>, <a href="http://www.24100.net/2009/06/json-framework-22-for-iphone-and-cocoa-released/">JSON Framework</a> etc.</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://smeans.com/">Scott means</a> has posted couple of resources for developing your own iPhone framework. iPhone development frameworks can be used in various iPhone application / game development projects. Few popular examples are <a href="http://unity3d.com/">Unity 3D</a>, <a href="http://www.24100.net/2009/06/json-framework-22-for-iphone-and-cocoa-released/">JSON Framework</a> etc.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/creating-your-own-iphone-framework/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How to Develop / Create a Shopping Cart Application for iPhone ?</title>
		<link>http://iphonedevelopmentbits.com/how-to-develop-create-a-shopping-cart-application-for-iphone</link>
		<comments>http://iphonedevelopmentbits.com/how-to-develop-create-a-shopping-cart-application-for-iphone#comments</comments>
		<pubDate>Tue, 02 Jun 2009 11:10:03 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[eCommerce Store]]></category>
		<category><![CDATA[Shopping Cart]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=460</guid>
		<description><![CDATA[<p>A 30 minute <a href="http://www.onlinetutorialvids.com/iphone-sdk-store-app-objective-c-math-part-1.html">video tutoria</a>l demonstrating the entire coding process of developing a shopping cart app for iphone / ipod touch is published <a href="http://www.onlinetutorialvids.com/iphone-sdk-store-app-objective-c-math-part-1.html">here</a>. The author is also kind enough to share the entire source code for the application.</p>
<p>[source <a href="http://www.onlinetutorialvids.com">OnlineTutorialVids</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A 30 minute <a href="http://www.onlinetutorialvids.com/iphone-sdk-store-app-objective-c-math-part-1.html">video tutoria</a>l demonstrating the entire coding process of developing a shopping cart app for iphone / ipod touch is published <a href="http://www.onlinetutorialvids.com/iphone-sdk-store-app-objective-c-math-part-1.html">here</a>. The author is also kind enough to share the entire source code for the application.</p>
<p>[source <a href="http://www.onlinetutorialvids.com">OnlineTutorialVids</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/how-to-develop-create-a-shopping-cart-application-for-iphone/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>XML Parsing Frameworks for iPhone Development</title>
		<link>http://iphonedevelopmentbits.com/xml-parsing-frameworks-for-iphone-development</link>
		<comments>http://iphonedevelopmentbits.com/xml-parsing-frameworks-for-iphone-development#comments</comments>
		<pubDate>Wed, 06 May 2009 14:06:29 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Game Programming]]></category>
		<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[iPhone XML Parser]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=456</guid>
		<description><![CDATA[<p>An <a href="http://www.71squared.co.uk/2009/05/processing-xml-on-the-iphone/">excellent article by Mike</a> on various XML frameworks available for iPhone SDK, particularly, <a href="http://code.google.com/p/touchcode/wiki/TouchXML">TouchXML</a>, <a href="http://code.google.com/p/kissxml/">KissXML</a>. The article discusses the advantages and disadvantages of using each one of them. As Sourcebits we extensively use <a href="http://www.grinninglizard.com/tinyxml/index.html">TinyXML</a> framework in our projects&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>An <a href="http://www.71squared.co.uk/2009/05/processing-xml-on-the-iphone/">excellent article by Mike</a> on various XML frameworks available for iPhone SDK, particularly, <a href="http://code.google.com/p/touchcode/wiki/TouchXML">TouchXML</a>, <a href="http://code.google.com/p/kissxml/">KissXML</a>. The article discusses the advantages and disadvantages of using each one of them. As Sourcebits we extensively use <a href="http://www.grinninglizard.com/tinyxml/index.html">TinyXML</a> framework in our projects and highly recommend it too. </p>
<p>[source <a href="http://www.71squared.co.uk/">71squared</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/xml-parsing-frameworks-for-iphone-development/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Resources to Learn 3D and Game programming on iPhone</title>
		<link>http://iphonedevelopmentbits.com/resources-to-learn-3d-and-game-programming-on-iphone</link>
		<comments>http://iphonedevelopmentbits.com/resources-to-learn-3d-and-game-programming-on-iphone#comments</comments>
		<pubDate>Sun, 26 Apr 2009 17:42:34 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Game Programming]]></category>
		<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[OpenGLES Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=454</guid>
		<description><![CDATA[<p>For doing programming in 3D on iPhone, either we use the OpenGLES or use existing 3D frameworks like Unity3D, Oblong engine etc. Here are <a href="http://maniacdev.com/2009/04/8-great-resources-for-learning-iphone-opengl-es/">8 great resources</a> that will help you get started in 3D and game development on&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>For doing programming in 3D on iPhone, either we use the OpenGLES or use existing 3D frameworks like Unity3D, Oblong engine etc. Here are <a href="http://maniacdev.com/2009/04/8-great-resources-for-learning-iphone-opengl-es/">8 great resources</a> that will help you get started in 3D and game development on iPhone.</p>
<p>[source <a href="http://maniacdev.com/">Maniacdev</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/resources-to-learn-3d-and-game-programming-on-iphone/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>How to make your iPhone application accelerometer / rotation aware ?</title>
		<link>http://iphonedevelopmentbits.com/how-to-make-your-iphone-application-accelerometer-rotation-aware</link>
		<comments>http://iphonedevelopmentbits.com/how-to-make-your-iphone-application-accelerometer-rotation-aware#comments</comments>
		<pubDate>Thu, 09 Apr 2009 10:41:33 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=452</guid>
		<description><![CDATA[<p>A very <a href="http://theappleblog.com/2009/04/08/iphone-dev-sessions-how-to-make-an-orientation-aware-clock/">detailed iPhone Development tutorial</a> in which author uses the example of a digital clock to describe how the app can handle the rotation using iPhone accelerometer api calls. Source code included.</p>
<p>[source <a href="http://theappleblog.com">theappleblog</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A very <a href="http://theappleblog.com/2009/04/08/iphone-dev-sessions-how-to-make-an-orientation-aware-clock/">detailed iPhone Development tutorial</a> in which author uses the example of a digital clock to describe how the app can handle the rotation using iPhone accelerometer api calls. Source code included.</p>
<p>[source <a href="http://theappleblog.com">theappleblog</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/how-to-make-your-iphone-application-accelerometer-rotation-aware/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Open Source Objective C Library for Facebook Connect</title>
		<link>http://iphonedevelopmentbits.com/open-source-objective-c-library-for-facebook-connect</link>
		<comments>http://iphonedevelopmentbits.com/open-source-objective-c-library-for-facebook-connect#comments</comments>
		<pubDate>Wed, 25 Mar 2009 08:12:52 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=447</guid>
		<description><![CDATA[<p>Joe Hewitt, has released the facebook source code library in Objective C for iPhone developers. This is a real good resource for developers that are looking to integrate their iPhone applications with Facebook. Download it from <a href="http://github.com/joehewitt/three20/">here</a>.</p>
<p>[source <a href="http://weblog.infoworld.com/stratdev/archives/2009/03/joe_hewitts_thr.html">infoworld</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>Joe Hewitt, has released the facebook source code library in Objective C for iPhone developers. This is a real good resource for developers that are looking to integrate their iPhone applications with Facebook. Download it from <a href="http://github.com/joehewitt/three20/">here</a>.</p>
<p>[source <a href="http://weblog.infoworld.com/stratdev/archives/2009/03/joe_hewitts_thr.html">infoworld</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/open-source-objective-c-library-for-facebook-connect/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>jQTouch &#8211; jQuery plugin for iPhone Web Development</title>
		<link>http://iphonedevelopmentbits.com/jqtouch-jquery-plugin-for-iphone-web-development</link>
		<comments>http://iphonedevelopmentbits.com/jqtouch-jquery-plugin-for-iphone-web-development#comments</comments>
		<pubDate>Thu, 19 Mar 2009 06:02:31 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[iPhone UI]]></category>
		<category><![CDATA[jQuery iPhone Development]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=445</guid>
		<description><![CDATA[<p>jQTouch is a jQuery plugin that allows development of iphone web applications with native animations and default application styles. Alpha release is available <a href="http://www.jqtouch.com/">here</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>jQTouch is a jQuery plugin that allows development of iphone web applications with native animations and default application styles. Alpha release is available <a href="http://www.jqtouch.com/">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/jqtouch-jquery-plugin-for-iphone-web-development/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Facebook Connect Software Development Kit (SDK) for iPhone</title>
		<link>http://iphonedevelopmentbits.com/facebook-connect-software-development-kit-sdk-for-iphone</link>
		<comments>http://iphonedevelopmentbits.com/facebook-connect-software-development-kit-sdk-for-iphone#comments</comments>
		<pubDate>Thu, 19 Mar 2009 06:00:22 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[Facebook iPhone Development]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=443</guid>
		<description><![CDATA[<p>Good news for iPhone developers, Facebook has released a SDK for iPhone; Facebook Connect, that allows developers to hook up their native iPhone applications with the Facebook and take advantage of the vast facebook userbase. Download the SDK from <a&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Good news for iPhone developers, Facebook has released a SDK for iPhone; Facebook Connect, that allows developers to hook up their native iPhone applications with the Facebook and take advantage of the vast facebook userbase. Download the SDK from <a href="http://svn.facebook.com/svnroot/platform/clients/packages/fbconnect-iphone.zip">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/facebook-connect-software-development-kit-sdk-for-iphone/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Native iPhone Applications using JavaScript, HTML &amp; CSS ?</title>
		<link>http://iphonedevelopmentbits.com/native-iphone-applications-using-javascript-html-css</link>
		<comments>http://iphonedevelopmentbits.com/native-iphone-applications-using-javascript-html-css#comments</comments>
		<pubDate>Tue, 17 Mar 2009 05:55:01 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[native iphone application development]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=440</guid>
		<description><![CDATA[<p>Yes, creating native iPhone applications using common web technologies is possible now, using <a href="http://phonegap.com/">PhoneGap</a>. PhoneGap is a cross platform mobile framework that lets any web developer make native iPhone, Android and Blackberry applications.</p>
]]></description>
			<content:encoded><![CDATA[<p>Yes, creating native iPhone applications using common web technologies is possible now, using <a href="http://phonegap.com/">PhoneGap</a>. PhoneGap is a cross platform mobile framework that lets any web developer make native iPhone, Android and Blackberry applications.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/native-iphone-applications-using-javascript-html-css/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Programming Dates in iPhone SDK</title>
		<link>http://iphonedevelopmentbits.com/programming-dates-in-iphone-sdk</link>
		<comments>http://iphonedevelopmentbits.com/programming-dates-in-iphone-sdk#comments</comments>
		<pubDate>Wed, 11 Mar 2009 04:37:27 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=438</guid>
		<description><![CDATA[<p>If you have been troubled with mundane tasks like Get Today&#8217;s date while developing your iPhone applications then this <a href="http://howtomakeiphoneapps.com/2009/03/heres-a-quick-way-to-deal-with-dates-in-objective-c/">tutorial</a> is for you.</p>
<p>[source howtomakeiphoneapps]</p>
]]></description>
			<content:encoded><![CDATA[<p>If you have been troubled with mundane tasks like Get Today&#8217;s date while developing your iPhone applications then this <a href="http://howtomakeiphoneapps.com/2009/03/heres-a-quick-way-to-deal-with-dates-in-objective-c/">tutorial</a> is for you.</p>
<p>[source howtomakeiphoneapps]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/programming-dates-in-iphone-sdk/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OpenAL Audio Programming on iPhone</title>
		<link>http://iphonedevelopmentbits.com/openal-audio-programming-on-iphone</link>
		<comments>http://iphonedevelopmentbits.com/openal-audio-programming-on-iphone#comments</comments>
		<pubDate>Tue, 03 Mar 2009 07:21:38 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[OpenAL Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=434</guid>
		<description><![CDATA[<p>An <a href="http://www.gehacktes.net/2009/03/iphone-programming-part-6-multiple-sounds-with-openal/">excellent tutorial</a> along with code snippets for writing an OpenAL sound loader, OpenAL wrapper class and actual code to play some audio files in iPhone.</p>
<p>[source <a href="http://www.gehacktes.net/">Gehacktes</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>An <a href="http://www.gehacktes.net/2009/03/iphone-programming-part-6-multiple-sounds-with-openal/">excellent tutorial</a> along with code snippets for writing an OpenAL sound loader, OpenAL wrapper class and actual code to play some audio files in iPhone.</p>
<p>[source <a href="http://www.gehacktes.net/">Gehacktes</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/openal-audio-programming-on-iphone/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Multi Threaded Image Loading</title>
		<link>http://iphonedevelopmentbits.com/multi-threaded-image-loading</link>
		<comments>http://iphonedevelopmentbits.com/multi-threaded-image-loading#comments</comments>
		<pubDate>Tue, 24 Feb 2009 08:40:13 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=430</guid>
		<description><![CDATA[<p>A very thorough article including the source code, for loading multiple images from sites like flickr in your iphone app in an asynchronous manner, so that delay is less and user experience is quick and neat. Read it <a href="http://www.markj.net/iphone-asynchronous-table-image/">here</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>A very thorough article including the source code, for loading multiple images from sites like flickr in your iphone app in an asynchronous manner, so that delay is less and user experience is quick and neat. Read it <a href="http://www.markj.net/iphone-asynchronous-table-image/">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/multi-threaded-image-loading/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Code for Sending email from your iPhone App</title>
		<link>http://iphonedevelopmentbits.com/code-for-sending-email-from-your-iphone-app</link>
		<comments>http://iphonedevelopmentbits.com/code-for-sending-email-from-your-iphone-app#comments</comments>
		<pubDate>Sat, 21 Feb 2009 14:19:08 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=427</guid>
		<description><![CDATA[<p>A quick and short tutorial plus code for calling mail app in iphone from your application and automatically filling in the address, subject and content. Read it <a href="http://icodeblog.com/2009/02/20/iphone-programming-tutorial-using-openurl-to-send-email-from-your-app/">here</a>.</p>
<p>[source <a href="http://icodeblog.com/">iCodeBlog</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A quick and short tutorial plus code for calling mail app in iphone from your application and automatically filling in the address, subject and content. Read it <a href="http://icodeblog.com/2009/02/20/iphone-programming-tutorial-using-openurl-to-send-email-from-your-app/">here</a>.</p>
<p>[source <a href="http://icodeblog.com/">iCodeBlog</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/code-for-sending-email-from-your-iphone-app/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Extending the iPhone&#8217;s SDK&#8217;s UIColor class</title>
		<link>http://iphonedevelopmentbits.com/extending-the-iphones-sdks-uicolor-class</link>
		<comments>http://iphonedevelopmentbits.com/extending-the-iphones-sdks-uicolor-class#comments</comments>
		<pubDate>Mon, 16 Feb 2009 07:31:09 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=425</guid>
		<description><![CDATA[<p>A very <a href="http://arstechnica.com/apple/guides/2009/02/iphone-development-accessing-uicolor-components.ars">detailed article</a> along with code samples for extending iPhone SDK UIColor class and make it more useful by <a href="http://arstechnica.com/">Ars Technica</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>A very <a href="http://arstechnica.com/apple/guides/2009/02/iphone-development-accessing-uicolor-components.ars">detailed article</a> along with code samples for extending iPhone SDK UIColor class and make it more useful by <a href="http://arstechnica.com/">Ars Technica</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/extending-the-iphones-sdks-uicolor-class/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Start writing iPhone game code</title>
		<link>http://iphonedevelopmentbits.com/start-writing-iphone-game-code</link>
		<comments>http://iphonedevelopmentbits.com/start-writing-iphone-game-code#comments</comments>
		<pubDate>Fri, 30 Jan 2009 08:25:56 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Game Programming]]></category>
		<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=405</guid>
		<description><![CDATA[<p>A <a href="http://craiggiles.wordpress.com/2009/01/30/iphone-gaming-framework-stage-1-tutorial/">detailed article</a> about writing code especially for developers who have experience with XNA framework.</p>
<p>[source <a href="http://craiggiles.wordpress.com/">Journey into XNA</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://craiggiles.wordpress.com/2009/01/30/iphone-gaming-framework-stage-1-tutorial/">detailed article</a> about writing code especially for developers who have experience with XNA framework.</p>
<p>[source <a href="http://craiggiles.wordpress.com/">Journey into XNA</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/start-writing-iphone-game-code/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Memory Management for iPhone Applications</title>
		<link>http://iphonedevelopmentbits.com/memory-management-for-iphone-applications</link>
		<comments>http://iphonedevelopmentbits.com/memory-management-for-iphone-applications#comments</comments>
		<pubDate>Tue, 27 Jan 2009 06:43:52 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=395</guid>
		<description><![CDATA[<div>
<p>Managing memory is very important part of iPhone software development because of the hardware limitations. If the memory is not managed properly it leads to all those embarrassing crashes that can be avoided by following this <a href="http://www.mobileorchard.com/iphone-memory-management/">excellent list of resources and</a></p></div><p>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<div>
<p>Managing memory is very important part of iPhone software development because of the hardware limitations. If the memory is not managed properly it leads to all those embarrassing crashes that can be avoided by following this <a href="http://www.mobileorchard.com/iphone-memory-management/">excellent list of resources and tutorials</a> for memory management on iPhone.</p>
<p>[source <a href="http://www.mobileorchard.com/">MobileOrchard</a>]</div>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/memory-management-for-iphone-applications/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Performance difference between iPhone Simulator and real device</title>
		<link>http://iphonedevelopmentbits.com/performance-difference-between-iphone-simulator-and-real-device</link>
		<comments>http://iphonedevelopmentbits.com/performance-difference-between-iphone-simulator-and-real-device#comments</comments>
		<pubDate>Mon, 19 Jan 2009 11:37:33 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=390</guid>
		<description><![CDATA[<p>An article by Savoy titled,&#8221;My iPhone is not a Mac Pro&#8221; brings out clearly that the performance we see for the iPhone apps on a simulator is not the same that we get in the real device. They have given&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>An article by Savoy titled,&#8221;My iPhone is not a Mac Pro&#8221; brings out clearly that the performance we see for the iPhone apps on a simulator is not the same that we get in the real device. They have given a thorough explanation, read it <a href="http://savoysoftware.com/blog/?p=114">here</a>.</p>
<p>[source <a href="http://www.savoysoftware.com/">savoysoftware</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/performance-difference-between-iphone-simulator-and-real-device/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NSApplication &#8211; How it works ?</title>
		<link>http://iphonedevelopmentbits.com/nsapplication-how-it-works</link>
		<comments>http://iphonedevelopmentbits.com/nsapplication-how-it-works#comments</comments>
		<pubDate>Mon, 19 Jan 2009 04:29:03 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=388</guid>
		<description><![CDATA[<p>Matt Gallagher explains the steps that occur between program startup and the dispatch of events to your code — so you can gain greater understanding of what <code>NSApplication</code> does on your behalf. Read it <a href="http://cocoawithlove.com/2009/01/demystifying-nsapplication-by.html">here</a>.</p>
<p>[source <a href="http://cocoawithlove.com">Cocoawithlove</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>Matt Gallagher explains the steps that occur between program startup and the dispatch of events to your code — so you can gain greater understanding of what <code>NSApplication</code> does on your behalf. Read it <a href="http://cocoawithlove.com/2009/01/demystifying-nsapplication-by.html">here</a>.</p>
<p>[source <a href="http://cocoawithlove.com">Cocoawithlove</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/nsapplication-how-it-works/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to Parse XML using iPhone SDK ?</title>
		<link>http://iphonedevelopmentbits.com/how-to-parse-xml-using-iphone-sdk</link>
		<comments>http://iphonedevelopmentbits.com/how-to-parse-xml-using-iphone-sdk#comments</comments>
		<pubDate>Thu, 15 Jan 2009 15:40:08 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=386</guid>
		<description><![CDATA[<p>A nice tutorial by <a href="http://craiggiles.wordpress.com/aboutme/">Craig Giles</a> for parsing xml using iPhone SDK. Read it <a href="http://craiggiles.wordpress.com/2009/01/14/parsing-xml-on-the-iphone/">here</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>A nice tutorial by <a href="http://craiggiles.wordpress.com/aboutme/">Craig Giles</a> for parsing xml using iPhone SDK. Read it <a href="http://craiggiles.wordpress.com/2009/01/14/parsing-xml-on-the-iphone/">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/how-to-parse-xml-using-iphone-sdk/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Point and click web app development for iPhone with ModelBaker Framework</title>
		<link>http://iphonedevelopmentbits.com/point-and-click-web-app-development-for-iphone-with-modelbaker-framework</link>
		<comments>http://iphonedevelopmentbits.com/point-and-click-web-app-development-for-iphone-with-modelbaker-framework#comments</comments>
		<pubDate>Mon, 05 Jan 2009 11:37:28 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=384</guid>
		<description><![CDATA[<p><a href="http://www.widgetpress.com/modelbaker">ModelBaker</a> delivers point and click web development for iPhone and Android with practically no knowledge of coding required. Download the free demo <a href="http://www.widgetpress.com/downloads">here</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.widgetpress.com/modelbaker">ModelBaker</a> delivers point and click web development for iPhone and Android with practically no knowledge of coding required. Download the free demo <a href="http://www.widgetpress.com/downloads">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/point-and-click-web-app-development-for-iphone-with-modelbaker-framework/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to make your iPhone apps more responsive ?</title>
		<link>http://iphonedevelopmentbits.com/how-to-make-your-iphone-apps-more-responsive</link>
		<comments>http://iphonedevelopmentbits.com/how-to-make-your-iphone-apps-more-responsive#comments</comments>
		<pubDate>Sun, 04 Jan 2009 02:58:50 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=382</guid>
		<description><![CDATA[<p>Jonathan Saggau wrote an article about iPhone programming where he discusses how to optimize memory to avoid crashes at runtime. Also he explains some tricks that will make your iPhone applications, particularly the ones that are dealing with xml parsing&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Jonathan Saggau wrote an article about iPhone programming where he discusses how to optimize memory to avoid crashes at runtime. Also he explains some tricks that will make your iPhone applications, particularly the ones that are dealing with xml parsing and the cloud more responsive. Read it <a href="http://www.jonathansaggau.com/blog/2009/01/iphone_responsiveness_and_memo.html">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/how-to-make-your-iphone-apps-more-responsive/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iWebKit 4.0: iPhone Webapps Framework</title>
		<link>http://iphonedevelopmentbits.com/iwebkit-40-iphone-webapps-framework</link>
		<comments>http://iphonedevelopmentbits.com/iwebkit-40-iphone-webapps-framework#comments</comments>
		<pubDate>Sat, 03 Jan 2009 08:08:02 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=380</guid>
		<description><![CDATA[<p><a href="http://www.iphoneworld.ca/news/2009/01/02/iwebkit-iphone-websites-webapps-creator-free-download/">iWebKit </a><a href="http://www.iphoneworld.ca/news/2009/01/02/iwebkit-iphone-websites-webapps-creator-free-download/">framework</a> allows for easy creation of iPhone webapps/websites and requires very little programming knowledge.</p>
<p>[source <a href="http://www.iphoneworld.ca">iPhone World</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.iphoneworld.ca/news/2009/01/02/iwebkit-iphone-websites-webapps-creator-free-download/">iWebKit </a><a href="http://www.iphoneworld.ca/news/2009/01/02/iwebkit-iphone-websites-webapps-creator-free-download/">framework</a> allows for easy creation of iPhone webapps/websites and requires very little programming knowledge.</p>
<p>[source <a href="http://www.iphoneworld.ca">iPhone World</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/iwebkit-40-iphone-webapps-framework/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Checklist for iPhone developers and user interface designers</title>
		<link>http://iphonedevelopmentbits.com/checklist-for-iphone-developers-and-user-interface-designers</link>
		<comments>http://iphonedevelopmentbits.com/checklist-for-iphone-developers-and-user-interface-designers#comments</comments>
		<pubDate>Mon, 29 Dec 2008 15:57:02 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=378</guid>
		<description><![CDATA[<p><a href="http://apcmag.com/seven_things_all_iphone_apps_need.htm">APCmag</a> has posted a list of things for iPhone developers and UI designers that will help in making a usable and beautiful iPhone app.</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://apcmag.com/seven_things_all_iphone_apps_need.htm">APCmag</a> has posted a list of things for iPhone developers and UI designers that will help in making a usable and beautiful iPhone app.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/checklist-for-iphone-developers-and-user-interface-designers/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Interesting tidbits for OpenGL programming on iPhone</title>
		<link>http://iphonedevelopmentbits.com/interesting-tidbits-for-opengl-programming-on-iphone</link>
		<comments>http://iphonedevelopmentbits.com/interesting-tidbits-for-opengl-programming-on-iphone#comments</comments>
		<pubDate>Wed, 24 Dec 2008 09:29:44 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=376</guid>
		<description><![CDATA[<p>I have been following this <a href="http://diaryofagraphicsprogrammer.blogspot.com/">blog</a> for sometime and must say the author <a href="http://www.blogger.com/profile/11031097395025597662">Wolfgang Engel</a> is posting some of the best tips for game programmers on iPhone. A must bookmark for every iPhone programmer.</p>
]]></description>
			<content:encoded><![CDATA[<p>I have been following this <a href="http://diaryofagraphicsprogrammer.blogspot.com/">blog</a> for sometime and must say the author <a href="http://www.blogger.com/profile/11031097395025597662">Wolfgang Engel</a> is posting some of the best tips for game programmers on iPhone. A must bookmark for every iPhone programmer.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/interesting-tidbits-for-opengl-programming-on-iphone/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UITabBarController Tutorial</title>
		<link>http://iphonedevelopmentbits.com/uitabbarcontroller-tutorial</link>
		<comments>http://iphonedevelopmentbits.com/uitabbarcontroller-tutorial#comments</comments>
		<pubDate>Mon, 22 Dec 2008 13:46:25 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[iPhone UI]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=372</guid>
		<description><![CDATA[<p>The UITabBarController is a container that helps switch between different views using tabs, as can be seen in number of iPhone apps like NyTimes, MarketingProfs etc. A very nice tutorial on how to use this container along with source code&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>The UITabBarController is a container that helps switch between different views using tabs, as can be seen in number of iPhone apps like NyTimes, MarketingProfs etc. A very nice tutorial on how to use this container along with source code for iPhone programming is posted by MIT student Edward Benson on his blog. Read it <a href="http://people.csail.mit.edu/eob/2008/12/21/uitabbarcontroller-example/">here</a>.</p>
<p>[source <a href="http://people.csail.mit.edu/eob/">Edward Benson Blog</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/uitabbarcontroller-tutorial/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Porting Ruby Apps to iPhone</title>
		<link>http://iphonedevelopmentbits.com/porting-ruby-apps-to-iphone</link>
		<comments>http://iphonedevelopmentbits.com/porting-ruby-apps-to-iphone#comments</comments>
		<pubDate>Wed, 17 Dec 2008 13:38:21 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=366</guid>
		<description><![CDATA[<p><a href="http://www.infoq.com/news/2008/12/rhodes-iphone-winmobile-rim">Rhodes</a>, a new open source toolkit developed by <a href="http://rhomobile.com/">Rhomobile</a> makes it possible to port Ruby applications on to iPhone, Windows Mobile devices, and the BlackBerry. </p>
<p>[source <a href="http://www.mobileorchard.com/rhodes-a-tool-to-bring-ruby-apps-to-the-iphone/">MobileOrchard</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.infoq.com/news/2008/12/rhodes-iphone-winmobile-rim">Rhodes</a>, a new open source toolkit developed by <a href="http://rhomobile.com/">Rhomobile</a> makes it possible to port Ruby applications on to iPhone, Windows Mobile devices, and the BlackBerry. </p>
<p>[source <a href="http://www.mobileorchard.com/rhodes-a-tool-to-bring-ruby-apps-to-the-iphone/">MobileOrchard</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/porting-ruby-apps-to-iphone/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to load a 3D Model ?</title>
		<link>http://iphonedevelopmentbits.com/how-to-load-a-3d-model</link>
		<comments>http://iphonedevelopmentbits.com/how-to-load-a-3d-model#comments</comments>
		<pubDate>Mon, 15 Dec 2008 05:35:24 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[OpenGL iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=364</guid>
		<description><![CDATA[<p>A very nice <a href="http://iphonedevelopment.blogspot.com/2008/12/start-of-wavefront-obj-file-loader.html">tutorial</a> for new comers to OpenGL / iPhone programming that explains how you can load 3D Model from various popular 3D applications out there.</p>
]]></description>
			<content:encoded><![CDATA[<p>A very nice <a href="http://iphonedevelopment.blogspot.com/2008/12/start-of-wavefront-obj-file-loader.html">tutorial</a> for new comers to OpenGL / iPhone programming that explains how you can load 3D Model from various popular 3D applications out there.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/how-to-load-a-3d-model/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>A review of available iPhone programming books</title>
		<link>http://iphonedevelopmentbits.com/a-review-of-available-iphone-programming-books</link>
		<comments>http://iphonedevelopmentbits.com/a-review-of-available-iphone-programming-books#comments</comments>
		<pubDate>Wed, 10 Dec 2008 07:05:36 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[iPhone Books]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=361</guid>
		<description><![CDATA[<p>A review of three books that are available for iPhone programmers: Programming in Objective-C, Beginning iPhone Development: Exploring the iPhone SDK and The iPhone Developer&#8217;s Cookbook.</p>
<p>Read it <a href="http://iphone-obsessed.blogspot.com/2008/12/digging-into-iphone-programming-some.html">here</a>.</p>
<p>[source <a href="http://iphone-obsessed.blogspot.com">iPhone Obsessed</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A review of three books that are available for iPhone programmers: Programming in Objective-C, Beginning iPhone Development: Exploring the iPhone SDK and The iPhone Developer&#8217;s Cookbook.</p>
<p>Read it <a href="http://iphone-obsessed.blogspot.com/2008/12/digging-into-iphone-programming-some.html">here</a>.</p>
<p>[source <a href="http://iphone-obsessed.blogspot.com">iPhone Obsessed</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/a-review-of-available-iphone-programming-books/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Oolong Game Engine for iPhone</title>
		<link>http://iphonedevelopmentbits.com/oolong-game-engine-for-iphone</link>
		<comments>http://iphonedevelopmentbits.com/oolong-game-engine-for-iphone#comments</comments>
		<pubDate>Mon, 08 Dec 2008 01:59:57 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[iPhone Game Engine]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=359</guid>
		<description><![CDATA[<p>The <a href="http://oolongengine.com/">Oolong Engine</a> is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone and the iPod touch. The best part is, its free.</p>
]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://oolongengine.com/">Oolong Engine</a> is written in C++ with some help from Objective-C. It will help you to create new games and port existing games to the iPhone and the iPod touch. The best part is, its free.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/oolong-game-engine-for-iphone/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>IMA4 Audio Programming for iPhone game developers</title>
		<link>http://iphonedevelopmentbits.com/ima4-audio-programming-for-iphone-game-developers</link>
		<comments>http://iphonedevelopmentbits.com/ima4-audio-programming-for-iphone-game-developers#comments</comments>
		<pubDate>Mon, 08 Dec 2008 01:57:18 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[IMA4 Audio]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=357</guid>
		<description><![CDATA[<p>IMA-ADPCM is a compression standard that gets you 4:1 compression on 16-bit audio files. It&#8217;s supported natively by the iPhone — but only using certain APIs. Read the full article <a href="http://www.wooji-juice.com/blog/iphone-openal-ima4-adpcm.html">here</a>.</p>
<p> </p>
<p>[source <a href="http://www.wooji-juice.com/blog/">Wooji-Juice</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>IMA-ADPCM is a compression standard that gets you 4:1 compression on 16-bit audio files. It&#8217;s supported natively by the iPhone — but only using certain APIs. Read the full article <a href="http://www.wooji-juice.com/blog/iphone-openal-ima4-adpcm.html">here</a>.</p>
<p> </p>
<p>[source <a href="http://www.wooji-juice.com/blog/">Wooji-Juice</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/ima4-audio-programming-for-iphone-game-developers/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>User Interface Design Resources for iPhone Developers</title>
		<link>http://iphonedevelopmentbits.com/user-interface-design-resources-for-iphone-developers</link>
		<comments>http://iphonedevelopmentbits.com/user-interface-design-resources-for-iphone-developers#comments</comments>
		<pubDate>Sat, 06 Dec 2008 13:27:33 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Resources]]></category>
		<category><![CDATA[iPhone UI]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=353</guid>
		<description><![CDATA[<p>Several tutorials, links, and resources that you can use in your iPhone user interface design process. Check it <a href="http://www.mobileorchard.com/7-iphone-ui-user-interface-design-resources/">here</a>.</p>
<p> </p>
<p>[source <a href="http://www.mobileorchard.com">MobileOrchard</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>Several tutorials, links, and resources that you can use in your iPhone user interface design process. Check it <a href="http://www.mobileorchard.com/7-iphone-ui-user-interface-design-resources/">here</a>.</p>
<p> </p>
<p>[source <a href="http://www.mobileorchard.com">MobileOrchard</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/user-interface-design-resources-for-iphone-developers/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Cocoa Framework a mirror image of Actionscript ?</title>
		<link>http://iphonedevelopmentbits.com/cocoa-framework-a-mirror-image-of-actionscript</link>
		<comments>http://iphonedevelopmentbits.com/cocoa-framework-a-mirror-image-of-actionscript#comments</comments>
		<pubDate>Tue, 02 Dec 2008 05:24:01 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Cocoa]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=345</guid>
		<description><![CDATA[<p>Flash and Cocoa are shockingly similar. Much of the Cocoa framework is a mirror image of Actionscript classes / components. For example:</p>
<ul>
<li>UIView = MovieClip</li>
<li>NSNotification = Event</li>
<li>UIButton = Button</li>
</ul>
<p>Read the full article <a href="http://www.insideria.com/2008/12/actionscript-to-cocoa---protot.html">here</a></p>
<p>[source <a href="http://www.insideria.com/">Insideria</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>Flash and Cocoa are shockingly similar. Much of the Cocoa framework is a mirror image of Actionscript classes / components. For example:</p>
<ul>
<li>UIView = MovieClip</li>
<li>NSNotification = Event</li>
<li>UIButton = Button</li>
</ul>
<p>Read the full article <a href="http://www.insideria.com/2008/12/actionscript-to-cocoa---protot.html">here</a></p>
<p>[source <a href="http://www.insideria.com/">Insideria</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Out support in SDK v2.2</title>
		<link>http://iphonedevelopmentbits.com/video-out-support-in-sdk-v22</link>
		<comments>http://iphonedevelopmentbits.com/video-out-support-in-sdk-v22#comments</comments>
		<pubDate>Fri, 28 Nov 2008 05:23:33 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Video Out]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=342</guid>
		<description><![CDATA[<p><strong>iPhone</strong>&#8216;s latest SDK contains a programming class called <em>MPTVOutWindow</em>, which enables the iPhone&#8217;s Video-Out function, thus allowing the handset to send a video signal through the Dock Connector to an external display. </p>
<p>[source <a href="http://www.cellaz.com/news/3299/iphone-22-supports-video-out/">Cellaz</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p><strong>iPhone</strong>&#8216;s latest SDK contains a programming class called <em>MPTVOutWindow</em>, which enables the iPhone&#8217;s Video-Out function, thus allowing the handset to send a video signal through the Dock Connector to an external display. </p>
<p>[source <a href="http://www.cellaz.com/news/3299/iphone-22-supports-video-out/">Cellaz</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/video-out-support-in-sdk-v22/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone SDK v2.2 &#8211; New AVFoundation framework</title>
		<link>http://iphonedevelopmentbits.com/iphone-sdk-v22-new-avfoundation-framework</link>
		<comments>http://iphonedevelopmentbits.com/iphone-sdk-v22-new-avfoundation-framework#comments</comments>
		<pubDate>Wed, 26 Nov 2008 06:09:26 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=340</guid>
		<description><![CDATA[<p>The new AVFoundation framework represents one of the most significant changes to the newly updated iPhone 2.2 SDK. It offers a simple playback system for anyone flummoxed by the inhospitality of Audio Queues. <a href="http://arstechnica.com/journals/apple.ars/2008/11/25/iphone-sdk-watch-new-avfoundation-framework">More ..</a></p>
<p>[source <a href="http://arstechnica.com">ArsTechnica</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>The new AVFoundation framework represents one of the most significant changes to the newly updated iPhone 2.2 SDK. It offers a simple playback system for anyone flummoxed by the inhospitality of Audio Queues. <a href="http://arstechnica.com/journals/apple.ars/2008/11/25/iphone-sdk-watch-new-avfoundation-framework">More ..</a></p>
<p>[source <a href="http://arstechnica.com">ArsTechnica</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/iphone-sdk-v22-new-avfoundation-framework/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Intro to iPhone Programming</title>
		<link>http://iphonedevelopmentbits.com/intro-to-iphone-programming</link>
		<comments>http://iphonedevelopmentbits.com/intro-to-iphone-programming#comments</comments>
		<pubDate>Sun, 23 Nov 2008 08:53:27 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone video tutorial]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=338</guid>
		<description><![CDATA[<p>A nice <a href="http://hotcocoa.lastedit.com/www/2008/11/hot-cocoa-6-intro-to-iphone-programming/">video tutorial</a>, that gives an introduction to iPhone programming.</p>
]]></description>
			<content:encoded><![CDATA[<p>A nice <a href="http://hotcocoa.lastedit.com/www/2008/11/hot-cocoa-6-intro-to-iphone-programming/">video tutorial</a>, that gives an introduction to iPhone programming.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/intro-to-iphone-programming/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone vs. Android development</title>
		<link>http://iphonedevelopmentbits.com/iphone-vs-android-development</link>
		<comments>http://iphonedevelopmentbits.com/iphone-vs-android-development#comments</comments>
		<pubDate>Thu, 20 Nov 2008 08:55:30 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone News]]></category>
		<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=336</guid>
		<description><![CDATA[<p><a href="http://blogs.zdnet.com/Burnette/index.php?cat=39">5-day course</a> on iPhone programming presented by <a href="http://www.bignerdranch.com/">Big Nerd Ranch,</a>  in particular to point out differences between Android and iPhone development.</p>
<p>[source <a href="http://blogs.zdnet.com">zdnet</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.zdnet.com/Burnette/index.php?cat=39">5-day course</a> on iPhone programming presented by <a href="http://www.bignerdranch.com/">Big Nerd Ranch,</a>  in particular to point out differences between Android and iPhone development.</p>
<p>[source <a href="http://blogs.zdnet.com">zdnet</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/iphone-vs-android-development/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tips for Map Applications on iPhone</title>
		<link>http://iphonedevelopmentbits.com/tips-for-map-applications-on-iphone</link>
		<comments>http://iphonedevelopmentbits.com/tips-for-map-applications-on-iphone#comments</comments>
		<pubDate>Thu, 13 Nov 2008 07:41:10 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[maps]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=334</guid>
		<description><![CDATA[<p>Little <a href="http://objective-d.com/?p=43">pieces of code</a> to help you launch and use map application from your iPhone app.</p>
<p>[source <a title="objective-d" href="http://objective-d.com/">objective-d]</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Little <a href="http://objective-d.com/?p=43">pieces of code</a> to help you launch and use map application from your iPhone app.</p>
<p>[source <a title="objective-d" href="http://objective-d.com/">objective-d]</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SQLite Resources for iPhone Developers</title>
		<link>http://iphonedevelopmentbits.com/sqlite-resources-for-iphone-developers</link>
		<comments>http://iphonedevelopmentbits.com/sqlite-resources-for-iphone-developers#comments</comments>
		<pubDate>Thu, 13 Nov 2008 05:52:07 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone SQLite Tutorials]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=332</guid>
		<description><![CDATA[<p>A <a href="http://www.mobileorchard.com/iphone-sqlite-tutorials-and-libraries/">collection</a> of the best SQLite related tutorials, and libraries in order to help developers in their iPhone development.</p>
<p>[source <a href="http://www.mobileorchard.com/">MobileOrchard</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://www.mobileorchard.com/iphone-sqlite-tutorials-and-libraries/">collection</a> of the best SQLite related tutorials, and libraries in order to help developers in their iPhone development.</p>
<p>[source <a href="http://www.mobileorchard.com/">MobileOrchard</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/sqlite-resources-for-iphone-developers/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Localizing iPhone Apps</title>
		<link>http://iphonedevelopmentbits.com/localizing-iphone-apps</link>
		<comments>http://iphonedevelopmentbits.com/localizing-iphone-apps#comments</comments>
		<pubDate>Wed, 12 Nov 2008 04:55:50 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Localization]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=329</guid>
		<description><![CDATA[<p>A <a href="http://www.iphonesdkarticles.com/2008/11/localizating-iphone-apps-custom.html">tutorial</a> to develop a custom formatter class that is used to display local specific data.</p>
<p>[source <a href="http://www.iphonesdkarticles.com/">iPhoneSDKArticles</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://www.iphonesdkarticles.com/2008/11/localizating-iphone-apps-custom.html">tutorial</a> to develop a custom formatter class that is used to display local specific data.</p>
<p>[source <a href="http://www.iphonesdkarticles.com/">iPhoneSDKArticles</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/localizing-iphone-apps/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BASIC programming for iPhone</title>
		<link>http://iphonedevelopmentbits.com/basic-programming-for-iphone</link>
		<comments>http://iphonedevelopmentbits.com/basic-programming-for-iphone#comments</comments>
		<pubDate>Wed, 05 Nov 2008 07:56:10 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=327</guid>
		<description><![CDATA[<p>Point your iPhone or iPod touch to http://virtualgs.larwe.com/gsbasic and you can key in a BASIC program &#8211; similar to Applesoft BASIC. It supports the Apple II Lores graphics and text mode.</p>
<p> </p>
<p>[source <a href="http://retromaccast.ning.com/profiles/blogs/basic-programming-for-iphone">Retromaccast</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>Point your iPhone or iPod touch to http://virtualgs.larwe.com/gsbasic and you can key in a BASIC program &#8211; similar to Applesoft BASIC. It supports the Apple II Lores graphics and text mode.</p>
<p> </p>
<p>[source <a href="http://retromaccast.ning.com/profiles/blogs/basic-programming-for-iphone">Retromaccast</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/basic-programming-for-iphone/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Quick SMTP client code for the iPhone: skpsmtpmessage</title>
		<link>http://iphonedevelopmentbits.com/quick-smtp-client-code-for-the-iphone-skpsmtpmessage</link>
		<comments>http://iphonedevelopmentbits.com/quick-smtp-client-code-for-the-iphone-skpsmtpmessage#comments</comments>
		<pubDate>Mon, 03 Nov 2008 07:47:35 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[email client]]></category>
		<category><![CDATA[smtp iphone]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=323</guid>
		<description><![CDATA[<p>This should be very useful for developers who are looking to provide email functionality in their iphone app. You can download and read more info about it <a href="http://code.google.com/p/skpsmtpmessage/">here</a></p>
<p>[source <a href="http://www.alexcurylo.com/blog/">Alex blog</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>This should be very useful for developers who are looking to provide email functionality in their iphone app. You can download and read more info about it <a href="http://code.google.com/p/skpsmtpmessage/">here</a></p>
<p>[source <a href="http://www.alexcurylo.com/blog/">Alex blog</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/quick-smtp-client-code-for-the-iphone-skpsmtpmessage/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Excellent iPhone Programming Chapters by Stanford University</title>
		<link>http://iphonedevelopmentbits.com/excellent-iphone-programming-chapters-by-stanford-university</link>
		<comments>http://iphonedevelopmentbits.com/excellent-iphone-programming-chapters-by-stanford-university#comments</comments>
		<pubDate>Fri, 31 Oct 2008 16:27:56 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=321</guid>
		<description><![CDATA[<div>
<p>Must read for all iPhone developers, <a href="http://www.stanford.edu/class/cs193p/cgi-bin/index.php">here</a>.</p>
<p>[source <a href="http://www.stanford.edu">Stanford University</a>]</div>
]]></description>
			<content:encoded><![CDATA[<div>
<p>Must read for all iPhone developers, <a href="http://www.stanford.edu/class/cs193p/cgi-bin/index.php">here</a>.</p>
<p>[source <a href="http://www.stanford.edu">Stanford University</a>]</div>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/excellent-iphone-programming-chapters-by-stanford-university/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone development &#8211; Step by step for DOTNET / J2ME / Windows Mobile Developers</title>
		<link>http://iphonedevelopmentbits.com/iphone-development-step-by-step-for-dotnet-j2me-windows-mobile-developers</link>
		<comments>http://iphonedevelopmentbits.com/iphone-development-step-by-step-for-dotnet-j2me-windows-mobile-developers#comments</comments>
		<pubDate>Fri, 31 Oct 2008 10:29:51 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=317</guid>
		<description><![CDATA[<p>A nice article for the developers who are on the opposite side of Mac and are looking to get started on the iPhone platform. Read it <a href="http://www.discussweb.com/iphone/6087-iphone-development-step-step-dotnet-j2me-windows-mobile-developers.html">here</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>A nice article for the developers who are on the opposite side of Mac and are looking to get started on the iPhone platform. Read it <a href="http://www.discussweb.com/iphone/6087-iphone-development-step-step-dotnet-j2me-windows-mobile-developers.html">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://iphonedevelopmentbits.com/iphone-development-step-by-step-for-dotnet-j2me-windows-mobile-developers/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Debugging tips for Objective-C programming</title>
		<link>http://iphonedevelopmentbits.com/debugging-tips-for-objective-c-programming</link>
		<comments>http://iphonedevelopmentbits.com/debugging-tips-for-objective-c-programming#comments</comments>
		<pubDate>Mon, 27 Oct 2008 06:03:20 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[Cocoa Debugging]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=315</guid>
		<description><![CDATA[<p>An <a href="http://cocoawithlove.com/2008/10/debugging-tips-for-objective-c.html">excellent article</a>&#160;by&#160;Matt Gallagher about debugging cocoa applications. In the article Matt discusses about&#160;Objective-C specific gdb tips and commands that all Cocoa programmers should know.</p>
<p> </p>
<p>[source <a href="http://cocoawithlove.com/">Cocoawithlove</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>An <a href="http://cocoawithlove.com/2008/10/debugging-tips-for-objective-c.html">excellent article</a>&nbsp;by&nbsp;Matt Gallagher about debugging cocoa applications. In the article Matt discusses about&nbsp;Objective-C specific gdb tips and commands that all Cocoa programmers should know.</p>
<p> </p>
<p>[source <a href="http://cocoawithlove.com/">Cocoawithlove</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone Developer Forum Beta</title>
		<link>http://iphonedevelopmentbits.com/iphone-developer-forum-beta</link>
		<comments>http://iphonedevelopmentbits.com/iphone-developer-forum-beta#comments</comments>
		<pubDate>Fri, 24 Oct 2008 16:34:25 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone News]]></category>
		<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Developer Forums]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=312</guid>
		<description><![CDATA[<p>Apple finally has opened the <a href="https://devforums.apple.com/">developer forums</a> for iPhone platform just like they have it for mac. This should be a good resource for both new and experienced iPhone developers.</p>
]]></description>
			<content:encoded><![CDATA[<p>Apple finally has opened the <a href="https://devforums.apple.com/">developer forums</a> for iPhone platform just like they have it for mac. This should be a good resource for both new and experienced iPhone developers.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone SDK vs Android SDK: Which is better ?</title>
		<link>http://iphonedevelopmentbits.com/iphone-sdk-vs-android-sdk-which-is-better</link>
		<comments>http://iphonedevelopmentbits.com/iphone-sdk-vs-android-sdk-which-is-better#comments</comments>
		<pubDate>Fri, 24 Oct 2008 06:46:25 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone News]]></category>
		<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=307</guid>
		<description><![CDATA[<p><a href="http://www.deviation.de/">Christian Klotz</a> posts about his experience with Android and iPhone SDK and tells us which is a better platform for developers. Read it <a href="http://www.deviation.de/?p=20">here</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.deviation.de/">Christian Klotz</a> posts about his experience with Android and iPhone SDK and tells us which is a better platform for developers. Read it <a href="http://www.deviation.de/?p=20">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tips for iPhone Development using Objective C</title>
		<link>http://iphonedevelopmentbits.com/tips-for-iphone-development-using-objective-c</link>
		<comments>http://iphonedevelopmentbits.com/tips-for-iphone-development-using-objective-c#comments</comments>
		<pubDate>Thu, 23 Oct 2008 07:21:34 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Tips]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=305</guid>
		<description><![CDATA[<p><a href="http://www.pathf.com/blogs/2008/10/8-tips/">8 very useful tips</a> when starting iPhone development using Objective C. As per author, &#8220;These are the 8 biggest foul-ups that I wish I had known before I started learning Objective-C. Hopefully you&#8217;ll learn something here that will prevent you&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.pathf.com/blogs/2008/10/8-tips/">8 very useful tips</a> when starting iPhone development using Objective C. As per author, &#8220;These are the 8 biggest foul-ups that I wish I had known before I started learning Objective-C. Hopefully you&#8217;ll learn something here that will prevent you from making an idiotic mistake I already made.&#8221;</p>
<p>[source <a href="http://www.pathf.com/">Pathfinder</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone programming screencasts</title>
		<link>http://iphonedevelopmentbits.com/iphone-programming-screencasts</link>
		<comments>http://iphonedevelopmentbits.com/iphone-programming-screencasts#comments</comments>
		<pubDate>Wed, 22 Oct 2008 04:29:23 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[iPhone programming screencasts]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=302</guid>
		<description><![CDATA[<p>Informative iPhone programming <a href="http://machappens.com/2008/10/22/christos-iphone-dev-page/">screencasts</a>.</p>
<p>[source <a href="http://machappens.com">MacHappens</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>Informative iPhone programming <a href="http://machappens.com/2008/10/22/christos-iphone-dev-page/">screencasts</a>.</p>
<p>[source <a href="http://machappens.com">MacHappens</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How to build an iPhone application</title>
		<link>http://iphonedevelopmentbits.com/how-to-build-an-iphone-application</link>
		<comments>http://iphonedevelopmentbits.com/how-to-build-an-iphone-application#comments</comments>
		<pubDate>Wed, 22 Oct 2008 04:08:10 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=299</guid>
		<description><![CDATA[<p>A nice article posted by ZDnet covers the basics of what you need to start developing your first iPhone application. Read it <a href="http://www.zdnetasia.com/blogs/themfiles/0,3800011229,63007022,00.htm">here</a>.</p>
<p>[source <a href="http://www.zdnetasia.com">ZDnet</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>A nice article posted by ZDnet covers the basics of what you need to start developing your first iPhone application. Read it <a href="http://www.zdnetasia.com/blogs/themfiles/0,3800011229,63007022,00.htm">here</a>.</p>
<p>[source <a href="http://www.zdnetasia.com">ZDnet</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone Sales Skyrocket</title>
		<link>http://iphonedevelopmentbits.com/iphone-sales-skyrocket</link>
		<comments>http://iphonedevelopmentbits.com/iphone-sales-skyrocket#comments</comments>
		<pubDate>Wed, 22 Oct 2008 04:00:51 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone Sales]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=297</guid>
		<description><![CDATA[<p>Apple said sales of 6.9 million iPhone 3G units helped it post fourth quarter (ended Sept. 27) profit of $1.1 billion, up 26% from net income of $904 million during the previous-year period.</p>
<p>Revenue increased 27%, to $7.9 billion, from&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Apple said sales of 6.9 million iPhone 3G units helped it post fourth quarter (ended Sept. 27) profit of $1.1 billion, up 26% from net income of $904 million during the previous-year period.</p>
<p>Revenue increased 27%, to $7.9 billion, from $6.2 billion last year.</p>
<p> </p>
<p>[source <a href="http://homemediamagazine.com/news/iphone-sales-skyrocket-apple-financials-13745">HomemediaMagazine</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Make iPhone apps without knowing Cocoa</title>
		<link>http://iphonedevelopmentbits.com/make-iphone-apps-without-knowing-cocoa</link>
		<comments>http://iphonedevelopmentbits.com/make-iphone-apps-without-knowing-cocoa#comments</comments>
		<pubDate>Mon, 20 Oct 2008 16:25:13 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone News]]></category>
		<category><![CDATA[iPhone Programming]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=295</guid>
		<description><![CDATA[<p><a href="http://apploop.com/blog/post/54827874/making-apps-is-hard-well-do-it-for-you">AppLoop</a> launched&#160;a mobile application generator which lets you turn any RSS feed into a mobile application for iPhone,&#160;even if you don&#8217;t have any programming experience.&#160;</p>
<p>[source <a href="http://www.readwriteweb.com/archives/make_your_own_iphone_android_apps_with_new_generator.php">Readwriteweb</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://apploop.com/blog/post/54827874/making-apps-is-hard-well-do-it-for-you">AppLoop</a> launched&nbsp;a mobile application generator which lets you turn any RSS feed into a mobile application for iPhone,&nbsp;even if you don&#8217;t have any programming experience.&nbsp;</p>
<p>[source <a href="http://www.readwriteweb.com/archives/make_your_own_iphone_android_apps_with_new_generator.php">Readwriteweb</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone Fonts &#8211; Issues related to Programming</title>
		<link>http://iphonedevelopmentbits.com/iphone-fonts-issues-related-to-programming</link>
		<comments>http://iphonedevelopmentbits.com/iphone-fonts-issues-related-to-programming#comments</comments>
		<pubDate>Mon, 20 Oct 2008 15:32:01 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone Fonts]]></category>
		<category><![CDATA[iPhone P]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=292</guid>
		<description><![CDATA[<p><a href="http://www.latenightcode.com/devblog/iphone-fonts/">Late Night Code</a> has posted a nice article on the fonts available on iPhone that developers can make use of in their apps and the article also explains the subtle differences in the fonts available on Mac platform as&#160;compared&#160;to iPhone.&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.latenightcode.com/devblog/iphone-fonts/">Late Night Code</a> has posted a nice article on the fonts available on iPhone that developers can make use of in their apps and the article also explains the subtle differences in the fonts available on Mac platform as&nbsp;compared&nbsp;to iPhone. Good read.</p>
<p>[source&nbsp;<a href="http://www.latenightcode.com/devblog/iphone-fonts/">Late Night Code</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone &amp; iPod Game Programming Forum</title>
		<link>http://iphonedevelopmentbits.com/iphone-ipod-game-programming-forum</link>
		<comments>http://iphonedevelopmentbits.com/iphone-ipod-game-programming-forum#comments</comments>
		<pubDate>Mon, 20 Oct 2008 10:24:48 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone forum]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=290</guid>
		<description><![CDATA[<p>iDevGames has opened a <a href="http://www.idevgames.com/forum/forumdisplay.php?f=66">message board</a> for &#160;iPhone / iPod game development.&#160;</p>
<p>[source&#160;<a href="http://www.idevgames.com/news/iphone-ipod-game-programming-message-board">iDevGames</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p>iDevGames has opened a <a href="http://www.idevgames.com/forum/forumdisplay.php?f=66">message board</a> for &nbsp;iPhone / iPod game development.&nbsp;</p>
<p>[source&nbsp;<a href="http://www.idevgames.com/news/iphone-ipod-game-programming-message-board">iDevGames</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iCodeblog &#8211; iPhone Programming Tutorials</title>
		<link>http://iphonedevelopmentbits.com/icodeblog-iphone-programming-tutorials</link>
		<comments>http://iphonedevelopmentbits.com/icodeblog-iphone-programming-tutorials#comments</comments>
		<pubDate>Fri, 17 Oct 2008 09:13:15 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Programming]]></category>
		<category><![CDATA[iPhone tutorials]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=286</guid>
		<description><![CDATA[<p><a href="http://icodeblog.com/" target="_blank">iCodeblog</a> is a good resource for programming tutorials on iPhone platform. Like us, this blog is new and there are only few tutorials but looks like so far so good.</p>
<p>[source&#160;<a href="http://icodeblog.com/" target="_blank">iCodeblog</a>]</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://icodeblog.com/" target="_blank">iCodeblog</a> is a good resource for programming tutorials on iPhone platform. Like us, this blog is new and there are only few tutorials but looks like so far so good.</p>
<p>[source&nbsp;<a href="http://icodeblog.com/" target="_blank">iCodeblog</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tris sourcecode on Google Code</title>
		<link>http://iphonedevelopmentbits.com/tris-source-code-on-google-code</link>
		<comments>http://iphonedevelopmentbits.com/tris-source-code-on-google-code#comments</comments>
		<pubDate>Tue, 14 Oct 2008 12:24:57 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[google code]]></category>
		<category><![CDATA[iPhone application]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=278</guid>
		<description><![CDATA[<p>This game got banned on Appstore but still it is a very valuable resource to understand how to develop a game for iPhone. You can download the source code of Tris on <a href="http://code.google.com/p/tris/">google code</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>This game got banned on Appstore but still it is a very valuable resource to understand how to develop a game for iPhone. You can download the source code of Tris on <a href="http://code.google.com/p/tris/">google code</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>31 iPhone apps in 31 days</title>
		<link>http://iphonedevelopmentbits.com/31-iphone-apps-in-31-days</link>
		<comments>http://iphonedevelopmentbits.com/31-iphone-apps-in-31-days#comments</comments>
		<pubDate>Tue, 14 Oct 2008 12:17:56 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[iPhone Applications]]></category>
		<category><![CDATA[REsource]]></category>
		<category><![CDATA[Sourcecode]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=276</guid>
		<description><![CDATA[<p><a href="http://www.appsamuck.com/">Apps Amuck</a>&#160;is writing&#160;31 iPhone applications in the next 31 days and they will also publish both the executable and the source code for each application. This looks like a great resource for developers who will like to jump into iPhone&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.appsamuck.com/">Apps Amuck</a>&nbsp;is writing&nbsp;31 iPhone applications in the next 31 days and they will also publish both the executable and the source code for each application. This looks like a great resource for developers who will like to jump into iPhone application development.&nbsp;</p>
<p> </p>
<p>[source <a href="http://www.appsamuck.com/">Apps Amuck</a>]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>PhoneGap &#8211; Bridge between iPhone SDK and Web apps</title>
		<link>http://iphonedevelopmentbits.com/phonegap-bridge-between-iphone-sdk-and-web-apps</link>
		<comments>http://iphonedevelopmentbits.com/phonegap-bridge-between-iphone-sdk-and-web-apps#comments</comments>
		<pubDate>Mon, 13 Oct 2008 09:57:06 +0000</pubDate>
		<dc:creator>rohit</dc:creator>
				<category><![CDATA[iPhone Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone SDK]]></category>
		<category><![CDATA[Web Applications]]></category>

		<guid isPermaLink="false">http://iphonedevelopmentbits.com/?p=272</guid>
		<description><![CDATA[<p><a href="http://phonegap.com/" target="_blank">PhoneGap</a> is a free open source development tool and framework that allows web developers to take advantage of the powerful features in the iPhone SDK from HTML and JavaScript. It is written in Objective-C and allows developers to embed their&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://phonegap.com/" target="_blank">PhoneGap</a> is a free open source development tool and framework that allows web developers to take advantage of the powerful features in the iPhone SDK from HTML and JavaScript. It is written in Objective-C and allows developers to embed their web app (HTML, JavaScript, CSS) in Webkit within a native iPhone app.</p>
<p><a href="http://phonegap.com/" target="_blank">PhoneGap</a>&nbsp;is developed and designed by Brock Whitten, Rob Ellis, freelance designer Colin Toomey and Eric Oesterle.</p>
<p>[source&nbsp;<a href="http://phonegap.com/" target="_blank">PhoneGap</a>]</p>
]]></content:encoded>
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