Brian LeRoux discusses the best practices that can help an iPhone developer  make a commercially successful iPhone application / game. The points that he discusses includes: focus, user interface design, approach, development tools, testing and appstore submission. Read the complete article here.

[source Mashable]

Filed under : iPhone Programming, iPhone UI
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  1. [...] See the rest here: Best Practices for developing an iPhone / iPod Touch Application … [...]

  2. filjedi wrote on June 15th :

    Hi! I noticed that the post doesn’t have the link to the original article. Thanks!

  3. gracia wrote on June 17th :

    This post seems to be incomplete…?!

  4. derek wrote on June 22nd :

    This is missing a link to the article.

  5. rohit wrote on July 10th :

    Our mistake.. Its updated now, thanks for pointing it out.

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