Jun
11
Brian LeRoux discusses the best practices that can help an iPhone developer make a commercially successful iPhone application / game. The points that he discusses includes: focus, user interface design, approach, development tools, testing and appstore submission. Read the complete article here.
[source Mashable]
Filed under : iPhone Programming, iPhone UI

[...] See the rest here: Best Practices for developing an iPhone / iPod Touch Application … [...]
Hi! I noticed that the post doesn’t have the link to the original article. Thanks!
This post seems to be incomplete…?!
This is missing a link to the article.
Our mistake.. Its updated now, thanks for pointing it out.