iPhone has been a rage among users ever since it was launched in 2007 and it continues to be the leading mobile device today with millions of applications in the App Store. It has revolutionized mobile computing by giving everybody

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by Prasanna Kumar S
Sourcebits Senior iOS Developer

As iOS developers, we have some hard choices to make when we consider which devices to focus on as we develop our apps. Though many of you will shrug this off and…

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While the entire world was giddily anticipating the start of World Cup soccer this year, it was nose to the grindstone here at Sourcebits developing new soccer madness updates of Funbooth for Mac and iPhone.  Work notwithstanding, our…

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iVersion is an iPhone SVN client which allows developers to edit and manage their code away form their desktop. More information can be found at http://www.benreeves.co.uk. IDB readers can get it for free by using the following promo codes:

WWX3A3WWY7LX, ELTKP7HNXE7L, 7PP4NK969RJ7, A43LWXK6Y4R4, LT4TL6ATTFRM,…

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A brilliant blogger / coder by name Matt is making an iphone app every day, posting detailed information about it and also sharing the code with the masses. Enormous resource for all iPhone developers.

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We all know OpenGL ES only accepts textures that are power 2. What if we have non standard textures ? Craig Giles has posted a solution for the same with the code snippet.

[source Journey into XNA]

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This is a gold mine for all those who are looking for examples and tutorials for iphone application development. The examples include making your first app, editable detail view, animating a view, table views etc. Get a kick-start in…

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Brian LeRoux discusses the best practices that can help an iPhone developer  make a commercially successful iPhone application / game. The points that he discusses includes: focus, user interface design, approach, development tools, testing and appstore submission. Read the…

Filed under : iPhone Programming, iPhone UI
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Scott means has posted couple of resources for developing your own iPhone framework. iPhone development frameworks can be used in various iPhone application / game development projects. Few popular examples are Unity 3D, JSON Framework etc.

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A 30 minute video tutorial demonstrating the entire coding process of developing a shopping cart app for iphone / ipod touch is published here. The author is also kind enough to share the entire source code for the application.

[source OnlineTutorialVids]

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An excellent article by Mike on various XML frameworks available for iPhone SDK, particularly, TouchXMLKissXML. The article discusses the advantages and disadvantages of using each one of them. As Sourcebits we extensively use TinyXML framework in our projects…

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For doing programming in 3D on iPhone, either we use the OpenGLES or use existing 3D frameworks like Unity3D, Oblong engine etc. Here are 8 great resources that will help you get started in 3D and game development on…

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A very detailed iPhone Development tutorial in which author uses the example of a digital clock to describe how the app can handle the rotation using iPhone accelerometer api calls. Source code included.

[source theappleblog]

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Joe Hewitt, has released the facebook source code library in Objective C for iPhone developers. This is a real good resource for developers that are looking to integrate their iPhone applications with Facebook. Download it from here.

[source infoworld]

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jQTouch is a jQuery plugin that allows development of iphone web applications with native animations and default application styles. Alpha release is available here.

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Good news for iPhone developers, Facebook has released a SDK for iPhone; Facebook Connect, that allows developers to hook up their native iPhone applications with the Facebook and take advantage of the vast facebook userbase. Download the SDK from

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Yes, creating native iPhone applications using common web technologies is possible now, using PhoneGap. PhoneGap is a cross platform mobile framework that lets any web developer make native iPhone, Android and Blackberry applications.

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If you have been troubled with mundane tasks like Get Today’s date while developing your iPhone applications then this tutorial is for you.

[source howtomakeiphoneapps]

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An excellent tutorial along with code snippets for writing an OpenAL sound loader, OpenAL wrapper class and actual code to play some audio files in iPhone.

[source Gehacktes]

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A very thorough article including the source code, for loading multiple images from sites like flickr in your iphone app in an asynchronous manner, so that delay is less and user experience is quick and neat. Read it here.

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A quick and short tutorial plus code for calling mail app in iphone from your application and automatically filling in the address, subject and content. Read it here.

[source iCodeBlog]

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A very detailed article along with code samples for extending iPhone SDK UIColor class and make it more useful by Ars Technica.

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A detailed article about writing code especially for developers who have experience with XNA framework.

[source Journey into XNA]

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Managing memory is very important part of iPhone software development because of the hardware limitations. If the memory is not managed properly it leads to all those embarrassing crashes that can be avoided by following this excellent list of resources and

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An article by Savoy titled,”My iPhone is not a Mac Pro” brings out clearly that the performance we see for the iPhone apps on a simulator is not the same that we get in the real device. They have given…

Filed under : iPhone Programming
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Matt Gallagher explains the steps that occur between program startup and the dispatch of events to your code — so you can gain greater understanding of what NSApplication does on your behalf. Read it here.

[source Cocoawithlove]

Filed under : iPhone Programming
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A nice tutorial by Craig Giles for parsing xml using iPhone SDK. Read it here.

Filed under : iPhone Programming
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ModelBaker delivers point and click web development for iPhone and Android with practically no knowledge of coding required. Download the free demo here.

Filed under : iPhone Programming
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Jonathan Saggau wrote an article about iPhone programming where he discusses how to optimize memory to avoid crashes at runtime. Also he explains some tricks that will make your iPhone applications, particularly the ones that are dealing with xml parsing…

Filed under : iPhone Programming
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iWebKit framework allows for easy creation of iPhone webapps/websites and requires very little programming knowledge.

[source iPhone World]

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