For doing programming in 3D on iPhone, either we use the OpenGLES or use existing 3D frameworks like Unity3D, Oblong engine etc. Here are 8 great resources that will help you get started in 3D and game development on iPhone.

[source Maniacdev]

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  1. vesperdem wrote on April 27th :

    So which 3d editor do 3D game developers use for the iPhone? If I were to ever work on a 3D game, I would love to know what 3D tool I should get familiar with.

    Thanks in advance.

  2. vesperdem wrote on April 28th :

    Hello, is this mic on? Is there anyone out there in iphonedevelopmentbits.com land?

    Is asking about 3D editors a touchy topic? I have asked this question on another blog and was ignored too. Are we trying to keep a specific form of game development secret? No problem if we are. I seriously doubt I will ever write a 3D game. I know very little about 3D coding. I’m just curious about the tools that are used. Especially when it comes to such a low cost development environment as the iPhone/iPod touch.

  3. rohit wrote on May 06th :

    As Sourcebits we currently use Unity3D and are quite happy with it.

  4. alexmipego wrote on May 07th :

    I’ve written a tutorial on game physics with Chipmunk, it’s a 2D physics engine but it has uses in 3D games too and jumping from Chipmunk to Bullet is also easy.

    http://www.alexandre-gomes.com/articles/chipmunk

  5. rohit wrote on May 08th :

    Thanks Alex! for sharing.

  6. vesperdem wrote on May 09th :

    Thanks guys. This stuff is sooooo over my head. I really doubt I’ll ever do any 3D stuff, but never say never… Right? :)

    I’m still just trying to wrap my head around OpenGL for work with 2D games. Haven’t found much out on the internets about it, but I’m getting an idea from reading some of the 3D articles.

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